Tanya Chen is a designer who solves social challenges by building digital solutions. Currently open to work.

Previously at Forward, Google X, and Tesla.

UNICEF CBoard

UNICEF CBoard

Summary

Designing an improved AAC platform for kids with speech impediments

Tools + Processes

UXR, product strategy, interaction design

Duration

September 2020 to February 2021

SUMMARY

The Opportunity

CBoard allows kids with speech issues to communicate their daily thoughts. However, CBoard is unable to support kids in developing new communication + learning styles as they get older.

Solution

CBoard can adopt features (like text-to-speech) that allow for personalization and customization tailored to each child's unique communication style.

PROJECT BEGINNINGS

CBoard is an Augmentative and Alternative Communication (AAC) web application funded by UNICEF that helps children with speech impediments communicate.


After launching CBoard through a pilot program, the creators approached our team and tasked us with creating a native, mobile version of the app.

We thought we could do one better and help improve the app as well. Here are our findings and what it led to:

Younger kids want to express themselves and develop confidence in their ability to communicate

User Needs:

  • Getting feedback and encouragement to aid learning

  • Variety in communication tools as they develop preferences

Older kids want to improve their fluency in communication and express more complex thoughts

User Needs:

  • Ability to personalize their communication experience

  • Require tools that allow for more nuanced and expressive communication, including predictive text and customizable phrases

CBoard is great to use for everyday communication, but fails at helping their users make advancements over time.

CBoard is great to use for everyday communication, but fails at helping their users make advancements over time.

SUMMARIZING RESEARCH FINDINGS

SUMMARIZING RESEARCH FINDINGS

HMW help kids with speech impediments develop their learning and communication styles over time as they age?

HMW help kids with speech impediments develop their learning and communication styles over time as they age?

HMW honor different learning styles and age groups?

HMW make customization easy?

HMW cater to different learning styles?

SYNTHESIZING THE PROBLEM

SYNTHESIZING THE PROBLEM

THE PROBLEM

HMW help kids with speech impediments develop their learning and communication styles over time as they age?

1

HMW honor different learning styles and age groups?

2

HMW make customization and personalization easy?

3

HMW cater to different learning styles?


Since this was our team’s first time designing an AAC platform, we started, we wanted to gain a better understanding of the UX considerations that would be front and center for such applications.


These became our defining principles as we ideated and made decisions:

Easy customization is essential so the app can foster a sense of ownership and engagement in a users’ journey.

Building multiple access methods ensures inclusivity and accessibility for users w/ diverse styles.

Learning from a user’s action so the app is tailored to their needs can enhance efficiency and user satisfaction.

DESIGN PRINCIPLES

DESIGN PRINCIPLES

Saved Phrases

Letting users save and personalize common patterns to make them quicker.

Predictive Text

Having the app predict and smart-populate phrases so users can be more efficient and explore new phrases.

Text to Speech

Giving users a new method of communicating especially for more advanced phrases.

WHAT IDEAS SHOULD WE PURSUE?

WHAT IDEAS SHOULD WE PURSUE?

I primarily focused on designing the Text-to-Speech feature.

I wrestled with where the entry point for TTS should be and how it should be treated.

Option 1

Entry Point: Tap on text bar to begin typing

Treatment: Plain text

Option 2

Entry Point: First tile in grid

Treatment: Tile

We ultimately landed on a decision that was a compromise between the two. These were a few things I weighed in making my decision.

Ease of Access
Users should navigate the feature without potentially interrupting their workflow.

Consistent Position

It should be a consistent element where users can easily predict its behavior and location.

Integration with Current Mental Models

We want to leverage the existing design language, maintaining consistency and familiarity for users.

DESIGN FORK: TTS

DESIGN FORK: TTS

Text-to-speech (TTS) is a different style of AAC that goes beyond CBoard’s current functionalities.

Instead of clicking on pre-made symbols, kids have the option of typing words.

Those words then save as tiles.

TTS solves the design problem by encouraging higher-level learning that exceeds symbols and is suitable for kids as they get older.

DESIGN SOLUTION: TEXT TO SPEECH

DESIGN SOLUTION: TEXT TO SPEECH

Divide and Conquer

In a larger team of designers, effectively dividing and tackling design work is crucial for maintaining productivity and cohesion, particularly in a virtual setting.


Breaking down complex design tasks into smaller, manageable components allows for parallel workstreams and ensures steady progress towards project goals. Ultimately, fostering a culture of trust, transparency, and accountability empowers team members to collaborate effectively.


Building for AAC users

Empathizing with users was essential in this project, as it allowed us to gain insights into the unique experiences of those who rely on AAC technologies. By listening attentively and observing how users interact with existing solutions, we were able to address functional requirements but also resonate emotionally with users, fostering a sense of empowerment, dignity, and inclusion.

LEARNINGS

Let's Build Something Impactful

Email: tanyachen54@gmail.com

Let's Build Something Impactful

Email: tanyachen54@gmail.com

Let's Build Something Impactful

Email: tanyachen54@gmail.com